Health and damage system

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Escape from Tarkov includes a robust health and damage system as part of the Hazardous Environment Combat Simulator.

Features[edit | edit source]

  • Health and physical characteristics, including hydration, energy, blood pressure, blood loss, fractures, contusion, intoxication, exhaustion, tremors and so on.
  • Painkillers and bandages to ease the pain and prevent blood loss.

Part specific status effects[edit | edit source]

Left arm[edit | edit source]

  • Fractured: Using items and searching containers is slower (67% of normal speed). Reloading and drawing weapons is 50% slower.
  • Destroyed: Same as above, but additional damage taken will be distributed over the entire bodies health pool

Right arm[edit | edit source]

  • Fractured: Using items and searching containers is 50% slower. Reloading, drawing, and aiming weapons takes 67% more time.
  • Destroyed: Same as above, but additional damage taken will be distributed over the entire bodies health pool

Legs[edit | edit source]

  • Each leg fractured reduces your speed by 45%.
  • Destroyed: Same as above, but additional damage taken will be distributed over the entire bodies health pool

Stomach[edit | edit source]

  • Fractured: Massively increased dehydration, energy loss and slightly lowers metabolism stat.
  • Destroyed: Same as above, but additional damage taken will be distributed over the entire bodies health pool

Head/Chest[edit | edit source]

  • Destroyed: Instant death. As it turns out, taking a high powered bullet to the noggin' isn't conducive to your good health.

Temporary status effects[edit | edit source]

Icon Status Effect Duration
Bloodloss Bloodloss -1 Health and -2 Energy Every 5 seconds until treated
Fresh Wound Fresh Wound Replaces Bloodloss 120 seconds or until it starts bleeding again
Fracture Fracture See Part specific status effects above Will remain until treated
Pain Pain Vision darkens Until the effect ends
Contusion Contusion Reduces senses by 33% and muffles audio 60 seconds
Disorientation Disorientation Senses are disabled 10 seconds
Stun Stun All sound is cut off, replaced by a tinnitus 10 seconds
Flash Flash You are blinded 10 seconds
Tremor Tremor Screen shaking 10 seconds
On Painkillers On Painkillers Slightly increases contrast, ignores fractures, and ignores pain. 120 seconds
Dehydration Dehydration Soaping filter applied
Dehydration Hard dehydration Soaping filter and you lose 3 points of health every 2 seconds
Exhaustion Exhaustion All actions are 20% slower
Exhaustion Hard exhaustion All actions are 20% slower and you lose 1 point of health every 2 seconds
Empty-Health-Indicator.png Intoxication and Radiation Exposure Not currently implemented

See also[edit | edit source]