Strength

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Strength
Skill physical strength.png
Overview
TypePhysical skill
Effect
  • Increases jump height
  • Increases carrying weight
  • Increases melee strike power
  • Increases sprint speed
  • Increases throw distance
  • Elite level: Only backpack weight is counted

Strength is a Physical skill in Escape from Tarkov.

Description[edit | edit source]

Increasing strength allows you to jump higher, sprint faster, hit harder, throw farther, and carry more weight.

Hideout[edit | edit source]

Effects[edit | edit source]

  • Increases jump height (+18% at elite level)
  • Increases carrying weight (+112,5% at elite level → 85 kg)
  • Increases melee strike power (+31% at elite level)
  • Increases sprint speed (+20% at elite level)
  • Increases throw distance (+26% at elite level)
  • Elite level: Only backpack weight is counted

How to raise[edit | edit source]

  • Using throwable weapons (3 skill points limit per raid):
    • 129% progression speed: The first 8 grenades give 1.3 skill point (+0.1625 skill point per grenade)
    • 100% progression speed: Once 1.3 skill points are earned, the next 8 grenades (9 to 16) give 1 skill point (+0.125 skill point per grenade)
    • 50% progression speed: Once 2.3 skill points are earned, every subsequent grenade gives +0.0625 skill point per throw


  • Using Melee weapons (3 skill points limit per raid):
    • 129% progression speed: The first 10 hits give 1.3 skill points (+0.13 point per hit)
    • 100% progression speed: Once 1.3 skill points are earned, the next 10 hits (11 to 20) give 1 skill point (+0.1 skill point per hit)
    • 50% progression speed: Once 2.3 skill points earned, every subsequent hit gives +0.05 skill point per hit


  • Walk while carrying more than 65% of your maximum carry weight (no skill point limit per raid):
    • 129% progression speed: The first kilometer gives 1.3 skill points
    • 100% progression speed: Once 1.3 skill points are earned, the next kilometer (1 to 2) gives 1 skill point
    • 50% progression speed: Once 2.3 skill points are earned, every subsequent kilometer gives 0.5 skill points