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The Blood of War - Part 1

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The Blood of War - Part 1
Only businessBanner.png
Quest data
Given ByRagman
Related quests
Big sale
leads to:
Dressed to kill

The Blood of War - Part 1 is a Quest in Escape from Tarkov.

Dialogue[edit | edit source]

A certain character dropped by recently, goes by the name of Mechanic. Tight-lipped type, keeps silent all the time, must have heard about him. He bought nothing, but said that he would be interested in fuel. And I remember that there were tanks at Ultra, on tow trucks with the German flag. To cut the long story short, go and mark them with beacons, and I'll send some fuel to Mechanic, he promised to pay well.

Objectives[edit | edit source]

  • Mark tank 1
  • Mark tank 2
  • Mark tank 3
  • Survive and leave the area

Rewards[edit | edit source]

  • +7,500 EXP
  • Ragman Rep +0.06
  • 60,000 Roubles
Good, I'll send some grunts there.

Guide[edit | edit source]

Related Quest Items
Icon Item name Amount Requirement Notes
MS2000 Marker icon.png MS2000 Marker 3 Required This item is placed on the tankers. When placed, the item is removed from the players' inventory.

Note that what you have to mark are the orange fuel tanker trucks, not actual tanks. The tankers are located outside the mall.

The markers can be placed in any order over any number of runs. You do not need to place all three markers in the same run. After placing a marker, the player must stay alive for 45 seconds or they will have to place another beacon on the tanker.

You do NOT need to be around the truck when the marker has been placed - only players can destroy the markers, and it is extremely rare for someone to look for them. Go and hide, as death will result in you losing the marker and having to buy a new one from Prapor.

  • Trivia[edit | edit source]

    • You can buy additional MS2000 Markers from Prapor if needed.
    • It is recommended that the player keeps the MS2000 Markers in their pouch so they are not lost in the event of their death.
    • The MS2000 Markers will automatically be used out of the players' inventory when needed, similar to how keys work.