Ballistics are an important part of Escape from Tarkov. They play a big role in firefights and often determine the outcomes. Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting.
All the data displayed below is the product of NoFoodAfterMidnight. This page is aimed at spreading the knowledge he uncovered, and making it easy to understand for new players.
Flight Ballistics
Bullet flight is simulated realistically in Escape from Tarkov. Bullets have speed, are affected by gravity and air friction and can penetrate or ricochet when hitting objects, and even fragment when doing so. The specific flight characteristics of a bullet is determined by the ammo type, and the chance of a bullet penetrating or ricocheting off of an object is determined by the material of the object and the type of bullet. Bullets also lose both damage and penetration power as they lose speed from air friction over long distances.
Terminal Ballistics
Escape from Tarkov also simulates damage to the body and body armor. Damage is dealt to a human body at the point of impact, damaging that limb or body part. Bullets are capable of penetrating walls or even limbs and hitting multiple body parts that way. Bullets can also fragment when penetrating a player's body, dealing 50% bonus damage to that limb, and more if those fragments continue through and hit other body parts. The damage dealt by a bullet is based only on the bullet itself, and not by the gun it was fired from. Armor protection is also simulated realistically, stopping bullets entirely instead of providing a damage reduction like in most games.
Armor and Penetration
Armor provides protection to entire body parts even if it doesn't look like it covers them. You can see what parts of the body are protected when you inspect the armor. When a bullet hits an armored body part, it either stops the bullet completely or the bullet penetrates the armor and does damage to the player. If a bullet is stopped by the armor, a % of the bullet's damage is dealt to that body part, known as "blunt damage", the % is based on the armor. The penetration chance is dependent on the armor's level and remaining durability %, and the ammo's penetration value. In most scenarios bullets will either have no chance to penetrate armor or will penetrate it almost every hit. This means choosing the highest penetration ammo is extremely important for dealing with heavily armored players. Whenever armor is hit it loses durability, which lowers its ability to protect you from bullets, eventually breaking and losing all protective ability. While the angle of impact has no effect on body armor, bullets can ricochet off of helmets depending on the angle and the helmet used.
Armor stacking
You can stack up two pieces of armor if you're wearing an armored chest rig. In which case the bullet tries to penetrate the rig first, then the armor if it penetrates. However, the bullet does not lose much of its penetrating ability going through a chest rig, so chest rigs are a good and more cost effective way to protect yourself against scavs and lightly geared players who use low penetration rounds such as 12x70 Buckshot or 9x18mm Makarov, which doesn't damage your expensive pieces of armor, but aren't good against high penetration ammo.
You can read an even more in-depth summary of all armor-related mechanics on NoFoodAfterMidnight's blog here.
Armor Penetration Tables
How To Read
Effectiveness level | Average amount of bullets stopped | Explanation | |
---|---|---|---|
0 | Pointless | 20+ | Can't penetrate in any reasonable amount of hits |
1 | It's possible, but... | 13 to 20 | Typically doesn't penetrate at all for a large number of hits, or starts with a very low chance and barely increases |
2 | Magdump only | 9 to 13 | Has a very low or no penetration chance intially and very slowly gains chance |
3 | Slightly effective | 5 to 9 | Has a low penetration chance intially and slowly gains chance, or quickly damages armor until it penetrates |
4 | Effective | 3 to 5 | Starts with a low-medium penetration chance but quickly increases |
5 | Very effective | 1 to 3 | Penetrates a large percent of the time intially, often quickly going to >90% |
6 | Basically ignores | <1 | Initially penetrates >80% of the time |
*There is a bug where bullets under a certain threshold of penetration power can not fragment at all, and the actual fragmentation chance is lower than bullets' value implies due to implementation. This threshold is somewhere between 23 and 32 penetration power, and bullets that do not have the required penetration power can not fragment, leaving a lot of HP rounds with high fragmentation chance unable to fragment at all.
**Assuming all 8 pellets hitting the target on every shot. Because each pellet causes a minimum of 1 durability loss to armor, it becomes effective at breaking down armor and eventually penetrating.
Armor Effectiveness against Class | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Caliber | Name | Damage | Penetration Power | Armor Damage | Fragmentation Chance* | 1 | 2 | 3 | 4 | 5 | 6 |
12x70mm | 12x70 Buckshot** | 8x32 | 3 | 8x26 | 0% | 4 | 3 | 3 | 3 | 3 | 3 |
12x70 RIP | 235 | 0 | 11 | 100% | 0 | 0 | 0 | 0 | 0 | 0 | |
12x70 Slug | 165 | 21 | 65 | 100% | 6 | 6 | 4 | 3 | 1 | 0 | |
20x70mm | 20x70 Buckshot** | 8x20 | 3 | 8x23 | 0% | 4 | 3 | 3 | 3 | 3 | 3 |
9x18mm Makarov | 9x18 mm PM SP8 gzh | 67 | 3 | 40 | 2% | 1 | 0 | 0 | 0 | 0 | 0 |
9x18 mm PM PPe gzh | 58 | 5 | 23 | 35% | 3 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM PRS gs | 56 | 5 | 23 | 30% | 3 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM PSO gzh | 54 | 5 | 23 | 35% | 3 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM PSV | 62 | 5 | 29 | 2% | 3 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM 9 P gzh | 53 | 5 | 24 | 25% | 3 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM PS gs PPO | 53 | 6 | 24 | 25% | 4 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM PPT gzh | 53 | 6 | 24 | 17% | 4 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM SP7 gzh | 70 | 6 | 38 | 2% | 4 | 0 | 0 | 0 | 0 | 0 | |
9x18 PM mm RG028 gzh | 51 | 7 | 26 | 0% | 5 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM Pst gzh | 49 | 7 | 26 | 20% | 5 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM 9 BZT gzh | 44 | 8 | 26 | 17% | 5 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM PBM | 39 | 8 | 26 | 16% | 5 | 0 | 0 | 0 | 0 | 0 | |
9x18 mm PM PMM | 59 | 8 | 26 | 17% | 5 | 0 | 0 | 0 | 0 | 0 | |
9x19mm Parabellum | 9x19 mm RIP | 102 | 2 | 11 | 100% | 1 | 0 | 0 | 0 | 0 | 0 |
9x19 mm Luger CCI | 70 | 10 | 38 | 25% | 5 | 1 | 0 | 0 | 0 | 0 | |
9x19 mm PSO gzh | 63 | 13 | 32 | 25% | 6 | 2 | 0 | 0 | 0 | 0 | |
9x19 mm Green Tracer | 58 | 16 | 33 | 15% | 6 | 3 | 1 | 0 | 0 | 0 | |
9x19 mm Pst gzh | 56 | 18 | 33 | 15% | 6 | 5 | 1 | 0 | 0 | 0 | |
9x19 mm AP 6.3 | 52 | 25 | 48 | 5% | 6 | 6 | 4 | 2 | 0 | 0 | |
7.62x25mm Tokarev | 7.62x25mm TT LRNPC | 66 | 5 | 27 | 35% | 2 | 0 | 0 | 0 | 0 | 0 |
7.62x25mm TT LRN | 64 | 6 | 28 | 35% | 3 | 0 | 0 | 0 | 0 | 0 | |
7.62x25mm TT FMJ43 | 60 | 8 | 29 | 25% | 4 | 0 | 0 | 0 | 0 | 0 | |
7.62x25mm TT AKBS | 58 | 9 | 32 | 25% | 5 | 1 | 0 | 0 | 0 | 0 | |
7.62x25mm TT P gl | 58 | 10 | 32 | 25% | 6 | 1 | 0 | 0 | 0 | 0 | |
7.62x25mm TT PT gzh | 60 | 12 | 34 | 17% | 6 | 1 | 0 | 0 | 0 | 0 | |
7.62x25mm TT Pst gzh | 50 | 19 | 36 | 20% | 6 | 5 | 1 | 0 | 0 | 0 | |
9x21mm Gyurza | 9x21 mm SP12 | 72 | 10 | 63 | 35% | 5 | 2 | 0 | 0 | 0 | 0 |
9x21 mm SP11 | 66 | 12 | 44 | 30% | 6 | 2 | 0 | 0 | 0 | 0 | |
9x21 mm SP10 | 45 | 28 | 46 | 20% | 6 | 6 | 5 | 3 | 1 | 0 | |
9x21 mm SP13 | 58 | 30 | 47 | 20% | 6 | 6 | 6 | 3 | 1 | 0 | |
.366 TKM | .366 TKM Geksa | 77 | 14 | 38 | 45% | 6 | 4 | 1 | 0 | 0 | 0 |
.366 TKM FMJ | 71 | 20 | 36 | 25% | 6 | 6 | 2 | 0 | 0 | 0 | |
.366 TKM EKO | 65 | 26 | 38 | 20% | 6 | 6 | 4 | 2 | 0 | 0 | |
9x39mm | 9x39 mm SP-5 | 68 | 30 | 52 | 20% | 6 | 6 | 6 | 4 | 2 | 1 |
9x39 mm SP-6 | 58 | 38 | 60 | 10% | 6 | 6 | 6 | 5 | 4 | 2 | |
9x39 mm 7N9 SPP | 67 | 38 | 56 | 20% | 6 | 6 | 6 | 5 | 4 | 2 | |
9x39 mm 7N12 BP | 60 | 44 | 68 | 10% | 6 | 6 | 6 | 6 | 5 | 4 | |
5.45x39mm | 5.45x39 mm SP | 68 | 11 | 34 | 45% | 6 | 1 | 0 | 0 | 0 | 0 |
5.45x39 mm HP | 73 | 11 | 32 | 35% | 6 | 1 | 0 | 0 | 0 | 0 | |
5.45x39 mm US | 65 | 15 | 34 | 10% | 6 | 4 | 0 | 0 | 0 | 0 | |
5.45x39 mm PRS | 60 | 14 | 34 | 30% | 6 | 3 | 0 | 0 | 0 | 0 | |
5.45x39 mm FMJ | 54 | 18 | 44 | 25% | 6 | 5 | 1 | 0 | 0 | 0 | |
5.45x39 mm T | 57 | 20 | 38 | 16% | 6 | 6 | 1 | 0 | 0 | 0 | |
5.45x39 mm PS | 50 | 23 | 47 | 40% | 6 | 6 | 3 | 2 | 1 | 0 | |
5.45x39 mm PP | 46 | 27 | 50 | 17% | 6 | 6 | 5 | 3 | 1 | 0 | |
5.45x39 mm BP | 42 | 32 | 38 | 16% | 6 | 6 | 6 | 4 | 2 | 0 | |
5.45x39 mm BT | 44 | 33 | 52 | 16% | 6 | 6 | 6 | 5 | 3 | 1 | |
5.45x39 mm BS | 40 | 50 | 57 | 17% | 6 | 6 | 6 | 6 | 6 | 5 | |
5.45x39 mm 7N39 "Igolnik" | 37 | 62 | 60 | 2% | 6 | 6 | 6 | 6 | 6 | 6 | |
5.56x45mm NATO | 5.56x45 mm Warmage | 83 | 3 | 26 | 90% | 2 | 0 | 0 | 0 | 0 | 0 |
5.56x45 mm 55 HP | 72 | 9 | 38 | 70% | 5 | 1 | 0 | 0 | 0 | 0 | |
5.56x45 mm Mk 255 Mod 0 | 60 | 17 | 32 | 3% | 6 | 4 | 1 | 0 | 0 | 0 | |
5.56x45 mm 55 FMJ | 52 | 24 | 45 | 50% | 6 | 6 | 3 | 2 | 1 | 0 | |
5.56x45 mm M855 | 50 | 26 | 40 | 40% | 6 | 6 | 4 | 2 | 1 | 0 | |
5.56x45 mm M856 | 55 | 23 | 38 | 33% | 6 | 6 | 3 | 2 | 1 | 0 | |
5.56x45 mm M855A1 | 57 | 31 | 42 | 34% | 6 | 6 | 6 | 4 | 2 | 1 | |
5.56x45 mm M856A1 | 56 | 34 | 45 | 33% | 6 | 6 | 6 | 5 | 3 | 1 | |
5.56x45 mm M995 | 42 | 53 | 57 | 32% | 6 | 6 | 6 | 6 | 6 | 5 | |
7.62x39mm | 7.62x39 mm HP | 76 | 15 | 45 | 26% | 6 | 4 | 1 | 1 | 0 | 0 |
7.62x39 mm US | 68 | 19 | 41 | 8% | 6 | 5 | 1 | 1 | 0 | 0 | |
7.62x39 mm T45M | 58 | 26 | 48 | 12% | 6 | 6 | 5 | 2 | 1 | 0 | |
7.62x39 mm PS | 57 | 33 | 50 | 25% | 6 | 6 | 6 | 5 | 3 | 2 | |
7.62x39 mm BP | 50 | 45 | 65 | 12% | 6 | 6 | 6 | 6 | 5 | 4 | |
7.62x51mm NATO | 7.62x51 mm M80 | 80 | 45 | 66 | 17% | 6 | 6 | 6 | 6 | 5 | 4 |
7.62x51 mm M62 | 79 | 54 | 75 | 14% | 6 | 6 | 6 | 6 | 6 | 5 | |
7.62x51 mm M61 | 70 | 68 | 83 | 13% | 6 | 6 | 6 | 6 | 6 | 6 | |
7.62x54mmR | 7.62x54R LPS Gzh | 81 | 42 | 78 | 18% | 6 | 6 | 6 | 6 | 4 | 4 |
7.62x54R 7N1 Sniper cartridge | 86 | 45 | 84 | 8% | 6 | 6 | 6 | 6 | 5 | 4 | |
7.62x54R SNB | 75 | 62 | 87 | 8% | 6 | 6 | 6 | 6 | 6 | 6 | |
4.6x30mm HK | 4.6x30mm Action SX | 65 | 13 | 39 | 50% | 6 | 2 | 1 | 0 | 0 | 0 |
4.6x30mm FMJ SX | 43 | 30 | 41 | 20% | 6 | 6 | 6 | 3 | 1 | 1 | |
4.6x30mm Subsonic SX | 41 | 34 | 46 | 20% | 6 | 6 | 6 | 4 | 3 | 1 | |
4.6x30mm AP SX | 35 | 46 | 46 | 10% | 6 | 6 | 6 | 6 | 5 | 4 |